We are thrilled to announce that we have added a new module to our platform: Wearable Technologies in Sports. This module is designed to help learners understand the role and benefits of wearable devices in sports performance, training, and recovery.
What is Wearable Technologies in Sports?
Wearable Technologies in Sports is a module that covers the concepts, applications, and challenges of using wearable devices in different sports contexts. Wearable devices are anything attached to the body that measures some aspect of physical function or movement, such as heart rate, speed, force, or acceleration. These devices can help athletes, coaches, trainers, and health professionals monitor and optimize various aspects of sports performance, such as:
- Biomechanics: The study of how the body moves and interacts with external forces. Wearable devices can measure and analyze the kinematics (motion) and kinetics (forces) of different body segments and joints during sports activities.
- Physiology: The study of how the body functions and adapts to different stimuli. Wearable devices can measure and analyze the metabolic (energy expenditure), cardiovascular (heart rate and blood pressure), respiratory (breathing rate and oxygen consumption), and thermoregulatory (body temperature and sweat rate) responses of the body during sports activities.
- Psychology: The study of how the mind influences and is influenced by sports performance. Wearable devices can measure and analyze the cognitive (attention and memory), affective (mood and emotion), and behavioral (motivation and self-regulation) aspects of sports performance.
How to learn more on Wearable Technologies in Sports?
Wearable Technologies in Sports is an interactive and engaging module that combines theoretical and practical learning. To use this module, learners need to:
- Log in to their DigiLead account and navigate to the dashboard.
- Enroll in the Wearable Technologies in Sports module from the course catalog.
- Watch the video lectures and read the supplementary materials that introduce the concepts, applications, and challenges of wearable devices in sports.
- Participate in the online discussions and quizzes that test the learners’ understanding and application of the concepts.
- Analyze the data and graphs that are generated by the wearable devices using the software tools that are provided by DigiLead or use their own tools if they have them. The module includes guidance and feedback on how to interpret and evaluate the data and graphs.
- Reflect on the learning outcomes and experiences that are gained from the module. The module includes self-assessment and peer-review activities that help the learners identify their strengths and areas of improvement.
How to get started with Wearable Technologies in Sports module?
If you are interested in using Wearable Technologies in Sports module, you can get started by:
- Signing up for a DigiLead account if you don’t have one already.
- Enrolling in the Wearable Technologies in Sports module from the course catalog.
- Accessing the module materials and activities from your dashboard.
- Exploring the wearable devices and software tools that are available for you.
We hope that you will find Wearable Technologies in Sports useful and enjoyable. We welcome your feedback and suggestions on how to improve this module and make it more relevant and helpful for you. Please feel free to contact us through our website.